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Media and gaming's AI personalization dilemma
Why entertainment faces a double-edged sword in an AI future
Sep 17 • 
Sam Barberie
1

August 2025

The mixed bag of gaming acquisitions
Challenges and results of M&A consolidation in a creative industry
Aug 12 • 
Sam Barberie

June 2025

Disney is doing what Netflix hasn’t
How digital collectibles will unlock a new era of fandom and loyalty
Jun 4 • 
Sam Barberie
2
2

November 2024

Off The Grid: Why game developers ignore best practices
Especially when it comes to new technology
Nov 21, 2024 • 
Sam Barberie

October 2024

Forever games
Solving the shutdown spiral
Oct 3, 2024 • 
Sam Barberie
2
1

September 2024

Discord wants to unify the cross-play world
And its metrics are proving that to be a good move
Sep 26, 2024 • 
Sam Barberie

June 2024

Creating desirability in games
How to merchandise rarity and covet-ability in games
Jun 13, 2024 • 
Sam Barberie
1
1

May 2024

Netflix’s Nextworld could be better
Transmedia is primed for its next wave, with web3 as the accelerant
May 23, 2024 • 
Sam Barberie
2
2
The staying power of old games
Why Twitch rankings look like we're stuck in the past
May 7, 2024 • 
Sam Barberie
2
1

April 2024

The Sui handheld: meant for no one, solving nothing
Web3’s device follies follow old hardware failures
Apr 18, 2024 • 
Sam Barberie
2
2
Moderation in web3 gaming
Positive reinforcement for the ages
Apr 4, 2024 • 
Sam Barberie
3

March 2024

GDC 2024 recap
UGC, AI, web3 provide the ray of hope
Mar 28, 2024 • 
Sam Barberie
4
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